Where we are aiming
We are working towards the Web Content Accessibility Guidelines 2.2 at level AA. We have not had the site audited by anyone independent, so we are not claiming to meet that standard: we are telling you what we have built and tested ourselves, by keyboard, with a screen reader and with automated checks. Where we fall short we would rather say so here than quietly hope nobody notices.
What the site does
- Keyboard. Everything you can click you can reach and operate with a keyboard, in an order that follows the page. A “skip to content” link is the first thing you reach, so you can jump past the header. Focus is always visible, and never a faint outline you have to hunt for.
- Screen readers. Each page has one main heading and headings in order under it, real landmarks (header, navigation, main and footer), and link text that says where it goes rather than “click here”. Images that carry meaning describe what is on them, and images that are decoration are hidden rather than read out.
- The screenshot viewer. Opening a screenshot traps focus inside the viewer, closes on Escape, and hands focus back to the picture you opened, so you do not lose your place on the page.
- Forms. Every field has a label, errors are written in words rather than shown by colour alone, and success and failure are announced to a screen reader. The sign-up form works without JavaScript.
- Motion. Nothing moves on its own except small reveals as you scroll, and if your system is set to reduce motion, those do not happen at all. There is nothing that flashes.
- The trailer. It never plays by itself, it has full controls, and its voiceover has English captions. You can watch the whole site without ever playing it.
- Text and colour. Text is real text, so it reflows and resizes when you zoom or set a larger font, and the page works down to a narrow phone. We have aimed for the AA contrast ratio throughout the dark green design, including the yellow and mint accents.
- No interruptions. There is no cookie banner, no pop-up that covers the page on arrival, no newsletter interstitial and no timed content you have to beat.
What it does not do yet
- The trailer has captions but no audio description, and no written transcript on the page. The captions carry everything that is spoken.
- The screenshots are dense pictures of a game full of numbers. The alternative text says what each screen is and what it shows, but it cannot read out every figure on a leaderboard or a scorecard.
- The site has not been tested with every combination of browser and assistive technology, and it has had no independent audit.
- The handwritten notes beside the screenshots use a script face. They are decorative repetitions of what the nearby text already says, but they are harder to read than the rest of the page.
The game itself
This statement is about the website. The game is separate software with its own needs, and its accessibility is still being worked on: it is played by tapping and clicking rather than by timing a swing, which helps, but it has not had an accessibility pass of its own yet. If there is something you need in order to play it, tell us now, while it is still being built. That is far more useful to us than hearing after launch.
Telling us about a barrier
If something here stops you, please tell us. Email hello@golfthejourney.com, or use the feedback page and say what you were trying to do, which page you were on, and what you were using to read it. A person reads every message, and we aim to reply within five working days. If we cannot fix something quickly, we will tell you what we can do instead and give you the information another way.
If you are unhappy with how we have answered, write to us again and say so; we will look at it properly. In the United Kingdom you can also get advice from the Equality Advisory and Support Service.
Keeping this page honest
We review this statement whenever the site changes in a way that affects it, and at least once a year. The date at the top says when it last changed.